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Killzone Shadow Fall

Killzone Shadow Fall




 We Corriente these days a new generation of video games, and the arrival of the Playstation fourth day, we find ourselves fighting game experience ever Home of the device, and is a new version of Killzon series that have become popular on the Playstation devices. For me it was not strange choice of Sony for this game to be a launch day games of the device, Killzon The series has always been a technical Alamtayazat for Sony and which frequently reviewed your hardware capabilities of the company. Also game Killzon game from the first person perspective, and have collectively developed broad will help Sony to take advantage of network capabilities as well. Since Detection and Shadow Killzon Bean look fantastic, but not every game looks pretty sight as well be guaranteed. So let's go into the experience of the new Killzon and see what offers us behind the mask so elegant.




 Cold War


After the destruction of the planet Helghan refugees were allowed him to live on a planet Vekta. Victa planet now became divided into two halves, live, in part, the original people of Vekta and live on the other side of the Helghast. Certainly not one of the two sides can easily forget the past, and there is a cold war spin on the list, including spying and surveillance. You play the role of someone faced a difficult events in his childhood, leading him to switch to Shadow Marshall and fighting under the name of the people of Vekta. Events will take you through the different details and you'll learn through on several Khvaya. The story in general is interesting, and a personal hero seem more of a secondary key. But there is a nice aspect of the story, such as some of the recordings that you find in the way, and presented beautifully presented and excellent voice behind her representation, and these recordings will, especially in the hands of the Playstation 4 Speaker Headset, and is one of the new device properties.




 Open world ... but!


When you start playing, you will feel those heavy sensitivity to control as a covenant of the series. The first areas of the game will put you in front of beautiful views, especially as they open areas and wide and you'll see how the capabilities of the PS4 here in display graphics. These open areas also affect the play, you'll find here are many ways to progress, and you must know where exactly your task and should be aware of the enemies of a good understanding Distributors randomly. Here comes a benefit to you one of the new additions in the game, and the bird is called OWL. Control in this small plane is through the L1 button to direct it, but this bird can perform different tasks you can scroll between them through the surface of the touch at the hands of the new PS4. This surface works similar to what we saw on the back of PSVita, move the screen in different directions to change the recruitment and OWL. Here is an applied use additional buttons only, and sometimes be troublesome to move there because you graduated from keeping the status of the usual hand, and this is not practical in a game FPS. Forget control if at all, and to talk about how to use OWL.
Special effects such as flame looks fantastic, especially with everything that is happening on the screen




 In the beginning there feature allows you to use a rope to fall from high places, in fact, you will not have to be used only in a few times longer on the fingers in the game. Other property allows you to use OWL to refreshes you after your fall, you can use a maximum of twice before you have to collect a certain item. OWL also can send soldiers to attack the remote and without personally see you, or you can use it to send waves to distroy  some  of enemies armor. There are also Thecar gates and perform some of the various technical tasks. The game also allows you to carry out a survey of the area at any time, and it is important to know where the enemies behind walls. As we mentioned earlier the first places in the game that give you a sense Killzon game open world to some extent, but later it changed completely and move to narrow corridors and clear roads. And in any case, there are few enemies in the game, and will not face a real challenge in no time. And perhaps more disturbing that the enemies in the game that do not have the intelligence that helps to make the challenge, you can also easily deceived and will not have a lot of movement until you get to the right place to kill them.



 Staff tried to provide diversity in gameplay in different parts of the process of the individual story. Sometimes you'll find yourself alone with no enemies, and you'll find a simple solution to the puzzle in order to complement your way, what I liked here in the game I do not try your assistant, but she pushes you to solve the puzzle yourself. Sometimes there are tasks which hover in space during zero gravity, he did not like at all because of poor control and is being enjoyable in all conditions. Sometimes there is a spy or sniper missions, and have enjoyed it very much. Unfortunately there is no leaders in the fight game than usual, there is only one fight and is very easy and underwhelming.



Here Playstation 4


If there was one thing constant in splendor while on the move between the different chapters in the story, it is the beauty of the environment around you and designs. There are so many details, and everything looks beautiful, from the wide open areas to narrow passages and dark environments. What most distinguishes this generation from its predecessor is the use of lighting is gorgeous, and the development team Killzon exploited so beautifully in all areas, but in some cases may be an obstacle, especially when facing the light source directly. Effects generally play a major role in the sparkling appearance of the game, in the first areas you'll find buildings and skyscrapers are pretty picture unlike a lot of glass that surrounds it. There are narrow lanes in the steam and smoke and water that shine on the surfaces of the earth. In general the team did not fall short in providing a variety of environments and make all of them seem the best possible way, the game makes me wonder what we could see in the first party Sony games during the next two years.





 You can watch the trailer here :




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